I’m Dustin Sanders, I create engaging product experiences through design.

I’m Dustin Sanders, I create engaging product experiences through design.

I’m Dustin Sanders, I design timeless experiences for iFit.

• PROJECT:  LEADERBOARD WIDGET

• ROLE:  UX & UI DESIGN

• DATE:  2018-2019

• PROJECT MANAGEMENT:  JON FISHER 

• PROJECT:  LEADERBOARD WIDGET

• ROLE:  UX & UI DESIGN

• DATE:  2018-2019

• PROJECT MANAGEMENT:  JON FISHER 

• PROJECT:  LEADERBOARD WIDGET

• ROLE:  UX & UI DESIGN

• DATE:  2018-2019

• PROJECT MANAGEMENT:  JON FISHER 

• PROJECT:  LEADERBOARD WIDGET

• ROLE:  UX & UI DESIGN

• DATE:  2018-2019

• PROJECT MANAGEMENT:  JON FISHER

IFIT HAS ALWAYS BEEN AN INTERACTIVE EXPERIENCE AND THE LEADERBOARD WAS A NATURAL PROGRESSION INTO ALLOWING OUR MEMBERS TO CONNECT WITH EACH OTHER. WE ALSO WANTED PROVIDE THE ABILITY TO COMPETE ON THE USERS TERMS. FROM THE SPEED JUNKIE TO THE POWER USER, SO THEY COULD COMPETE WHERE THEY ARE THE STRONGEST. AND FINALLY, WE PROVIDED THE ABILITY TO FILTER THE LEADERBOARD BY GENDER, AGE, FRIENDS, AND WHO WAS PRESENT AT THE TIME OF THE WORKOUT.

IFIT HAS ALWAYS BEEN AN INTERACTIVE EXPERIENCE AND THE LEADERBOARD WAS A NATURAL PROGRESSION INTO ALLOWING OUR MEMBERS TO CONNECT WITH EACH OTHER. WE ALSO WANTED PROVIDE THE ABILITY TO COMPETE ON THE USERS TERMS. FROM THE SPEED JUNKIE TO THE POWER USER, SO THEY COULD COMPETE WHERE THEY ARE THE STRONGEST. AND FINALLY, WE PROVIDED THE ABILITY TO FILTER THE LEADERBOARD BY GENDER, AGE, FRIENDS, AND WHO WAS PRESENT AT THE TIME OF THE WORKOUT.

IFIT HAS ALWAYS BEEN AN INTERACTIVE EXPERIENCE AND THE LEADERBOARD WAS A NATURAL PROGRESSION INTO ALLOWING OUR MEMBERS TO CONNECT WITH EACH OTHER. WE ALSO WANTED PROVIDE THE ABILITY TO COMPETE ON THE USERS TERMS. FROM THE SPEED JUNKIE TO THE POWER USER, SO THEY COULD COMPETE WHERE THEY ARE THE STRONGEST. AND FINALLY, WE PROVIDED THE ABILITY TO FILTER THE LEADERBOARD BY GENDER, AGE, FRIENDS, AND WHO WAS PRESENT AT THE TIME OF THE WORKOUT.

IFIT HAS ALWAYS BEEN AN INTERACTIVE EXPERIENCE AND THE LEADERBOARD WAS A NATURAL PROGRESSION INTO ALLOWING OUR MEMBERS TO CONNECT WITH EACH OTHER. WE ALSO WANTED PROVIDE THE ABILITY TO COMPETE ON THE USERS TERMS. FROM THE SPEED JUNKIE TO THE POWER USER, SO THEY COULD COMPETE WHERE THEY ARE THE STRONGEST. AND FINALLY, WE PROVIDED THE ABILITY TO FILTER THE LEADERBOARD BY GENDER, AGE, FRIENDS, AND WHO WAS PRESENT AT THE TIME OF THE WORKOUT.

• PROJECT: SOCIAL SHARE

• ROLE:  UX DESIGN

• UI DESIGN: COLBY ANDERSON, LANDON DAVIS

• DATE:  2018-2019

• PROJECT MANAGEMENT:  ALEX IPSON

• PROJECT: SOCIAL SHARE

• ROLE:  UX DESIGN

• UI DESIGN: COLBY ANDERSON, LANDON DAVIS

• DATE:  2018-2019

• PROJECT MANAGEMENT:  ALEX IPSON

• PROJECT: SOCIAL SHARE

• ROLE:  UX DESIGN

• UI DESIGN: COLBY ANDERSON, LANDON DAVIS

• DATE:  2018-2019

• PROJECT MANAGEMENT:  ALEX IPSON

WE BEGAN TO NOTICE OUR MEMBERS TAKING PICTURES OF THEIR CONSOLES AND SHARING THEIR WORKOUTS WITH SOCIAL NETWORKS. INCORPORATING THE SHARE FEATURE INTO THE POST WORKOUT OUR MEMBERS CAN SELECT A BACKGROUND IMAGE, THE METRICS THEY WANT TO SHARE, AND WHAT NETWORK THEY WANT TO SHARE IT WITH. THIS HELPS TO PROVIDE BRAND CONSISTENCY AND ADVOCACY BY ALLOWING OUR MEMBERS TO SHOW THEIR SUPPORT AND SUCCESS.

WE BEGAN TO NOTICE OUR MEMBERS TAKING PICTURES OF THEIR CONSOLES AND SHARING THEIR WORKOUTS WITH SOCIAL NETWORKS. INCORPORATING THE SHARE FEATURE INTO THE POST WORKOUT OUR MEMBERS CAN SELECT A BACKGROUND IMAGE, THE METRICS THEY WANT TO SHARE, AND WHAT NETWORK THEY WANT TO SHARE IT WITH. THIS HELPS TO PROVIDE BRAND CONSISTENCY AND ADVOCACY BY ALLOWING OUR MEMBERS TO SHOW THEIR SUPPORT AND SUCCESS.

WE BEGAN TO NOTICE OUR MEMBERS TAKING PICTURES OF THEIR CONSOLES AND SHARING THEIR WORKOUTS WITH SOCIAL NETWORKS. INCORPORATING THE SHARE FEATURE INTO THE POST WORKOUT OUR MEMBERS CAN SELECT A BACKGROUND IMAGE, THE METRICS THEY WANT TO SHARE, AND WHAT NETWORK THEY WANT TO SHARE IT WITH. THIS HELPS TO PROVIDE BRAND CONSISTENCY AND ADVOCACY BY ALLOWING OUR MEMBERS TO SHOW THEIR SUPPORT AND SUCCESS.

• PROJECT: CARDIO APP HOME SCREEN

• ROLE:  UX & UI DESIGN

• DATE:  2016-2017

• PROJECT MANAGEMENT:  ALEX IPSON

• PROJECT:  CARDIO APP HOME SCREEN

• ROLE:  UX & UI DESIGN

• DATE:  2016-2017

• PROJECT MANAGEMENT:  ALEX IPSON

THE HOME SCREEN IS A PERSONALIZED RESOURCE FOR THE USER TO SEE WORKOUTS THEY HAVE SCHEDULED, CONTINUE A SERIES THEY WERE WORKING ON, WEEKLY STATS, AND RECEIVE RECOMMENDATIONS OF OTHER WORKOUTS TO EXPLORE. I WAS RESPONSIBLE FOR THE UX AND PRODUCT DESIGN OF THE HOME SCREEN WHICH IS THE FIRST SCREEN THE MEMBER SEES WHEN ENTERING THE APPLICATION.

THE HOME SCREEN IS A PERSONALIZED RESOURCE FOR THE USER TO SEE WORKOUTS THEY HAVE SCHEDULED, CONTINUE A SERIES THEY WERE WORKING ON, WEEKLY STATS, AND RECEIVE RECOMMENDATIONS OF OTHER WORKOUTS TO EXPLORE. I WAS RESPONSIBLE FOR THE UX AND PRODUCT DESIGN OF THE HOME SCREEN WHICH IS THE FIRST SCREEN THE MEMBER SEES WHEN ENTERING THE APPLICATION.

THE HOME SCREEN IS A PERSONALIZED RESOURCE FOR THE USER TO SEE WORKOUTS THEY HAVE SCHEDULED, CONTINUE A SERIES THEY WERE WORKING ON, WEEKLY STATS, AND RECEIVE RECOMMENDATIONS OF OTHER WORKOUTS TO EXPLORE. I WAS RESPONSIBLE FOR THE UX AND PRODUCT DESIGN OF THE HOME SCREEN WHICH IS THE FIRST SCREEN THE MEMBER SEES WHEN ENTERING THE APPLICATION.

• PROJECT: LIVE WORKOUTS

• ROLE:  UX DESIGN

• UI DESIGN: COLBY ANDERSON

• DATE:  2018-2019

• PROJECT MANAGEMENT:  ALEX IPSON

• PROJECT: LIVE WORKOUTS

• ROLE:  UX DESIGN

• UI DESIGN: COLBY ANDERSON

• DATE:  2018-2019

• PROJECT MANAGEMENT:  ALEX IPSON

• PROJECT: LIVE WORKOUTS

• ROLE:  UX DESIGN

• UI DESIGN: COLBY ANDERSON

• DATE:  2018-2019

• PROJECT MANAGEMENT:  ALEX IPSON

AS THE UX DESIGN LEAD AT IFIT I LEAD UX FOR ALL THE PLATFORMS INCLUDING THE CONSOLE AND MOBILE. HELPING DESIGN FUTURE PROJECTS LIKE LIVE THAT WAS RELEASED IN APRIL 2020 DURING THE COVID CRISIS WHEN MANY WERE STUCK AT HOME. WE PROVIDED LIVE WORKOUTS STREAMED TO OUR MEMBERS FROM OUR TRAINER'S HOMES PROVIDING NEW AND EXCITING CONTENT TO OUR MEMBERS WHEN THEY NEEDED IT THE MOST.

AS THE UX DESIGN LEAD AT IFIT I LEAD UX FOR ALL THE PLATFORMS INCLUDING THE CONSOLE AND MOBILE. HELPING DESIGN FUTURE PROJECTS LIKE LIVE THAT WAS RELEASED IN APRIL 2020 DURING THE COVID CRISIS WHEN MANY WERE STUCK AT HOME. WE PROVIDED LIVE WORKOUTS STREAMED TO OUR MEMBERS FROM OUR TRAINER'S HOMES PROVIDING NEW AND EXCITING CONTENT TO OUR MEMBERS WHEN THEY NEEDED IT THE MOST.

AS THE UX DESIGN LEAD AT IFIT I LEAD UX FOR ALL THE PLATFORMS INCLUDING THE CONSOLE AND MOBILE. HELPING DESIGN FUTURE PROJECTS LIKE LIVE THAT WAS RELEASED IN APRIL 2020 DURING THE COVID CRISIS WHEN MANY WERE STUCK AT HOME. WE PROVIDED LIVE WORKOUTS STREAMED TO OUR MEMBERS FROM OUR TRAINER'S HOMES PROVIDING NEW AND EXCITING CONTENT TO OUR MEMBERS WHEN THEY NEEDED IT THE MOST.

• PROJECT: PHOTOSHOOTS

• ROLE:  ART DIRECTION

VIEW PROJECT

• PROJECT: PHOTOSHOOTS

• ROLE:  ART DIRECTION

VIEW PROJECT

I HAD THE OPPORTUNITY TO ART DIRECT SEVERAL PHOTOSHOOTS TO POSITION OUR PRODUCTS SUCH AS WEARABLES, HR BANDS, AND NUTRITION. IT WAS MY JOB TO FIND THE TALENT, LOCATION, SHOT LIST, AND STYLE THE IMAGES TO MEET OUR STANDARDS, WHILE WORKING WITH OUR INTERNAL STUDIO.

I HAD THE OPPORTUNITY TO ART DIRECT SEVERAL PHOTOSHOOTS TO POSITION OUR PRODUCTS SUCH AS WEARABLES, HR BANDS, AND NUTRITION. IT WAS MY JOB TO FIND THE TALENT, LOCATION, SHOT LIST, AND STYLE THE IMAGES TO MEET OUR STANDARDS, WHILE WORKING WITH OUR INTERNAL STUDIO.

Dustin Sanders

UX Designer 

 

Contact

dustin.shea.sanders@gmail.com

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